
Airplay is a native mobile application development and deployment solution that overcomes many of the major problems faced by developers and publishers of mobile games today.
The Airplay SDK comprises a set of powerful and extensible tools and technologies within a framework of processes and workflow best practices. This combination of technology and know-how delivers massive cost savings during both development and deployment and enables a much faster time to market.
This solution is the unique result of a 7-year symbiotic relationship between Ideaworks3D's technology lab and games studio divisions, and it is through building many of the most innovative mobile games in the world that our solution has been fine-tuned and thoroughly battle-tested.
Key Features
- Single Binary: Airplay combines the platform-specific execution environment implementation with a single binary for each game or application. The key advantage of this is there is no need to embed software on the handset, no dependence on manufacturing supply chain, or individual manufacturer or operator deals.
- Open Platforms: All applications built using Airplay run on all "open" platforms, such as Symbian, BREW, Windows Mobile, Linux, and can be embedded on "closed" platforms, such as RTOS.
- Scalable Graphics: Fully scalable graphics pipeline optimized to support all leading semiconductor architectures.
- Proven Technology: Endorsed by the leading technology companies in the industry.
- OpenKODE compliant: I3D is co-spec lead in Khronos on OpenKODE Core API, committed to standards-based portability of native applications.
The Airplay SDK has three main components, these are Airplay System, Airplay Studio and Airplay Online.